#BehindTheScenes
![](https://img.itch.zone/aW1hZ2UvMTU1NTQ2LzQ1NjE4NjEuZ2lm/x200/MImnQ3.gif)
![](https://img.itch.zone/aW1hZ2UvMTU1NTQ2LzQ1NjE4NDMuZ2lm/x200/W9Lb4g.gif)
![](https://img.itch.zone/aW1hZ2UvMTU1NTQ2LzcxMzIwMy5wbmc=/x200/Rouq1P.png)
![](https://img.itch.zone/aW1hZ2UvMTU1NTQ2LzcxMzIwNC5wbmc=/x200/KIS05X.png)
![](https://img.itch.zone/aW1hZ2UvMTU1NTQ2LzcxMzIwMi5wbmc=/x200/r39OT0.png)
![](https://img.itch.zone/aW1hZ2UvMTU1NTQ2LzcxMzIwMS5wbmc=/x200/t7CDny.png)
This was the first big project I made in Unity. The game served as a playground for testing various engine features and seeing how different mechanics work together. The idea of the game has emerged without much of a plan or grand vision. The development was really iterative and feedback-driven. And we had been receiving A LOT of feedback, since the game was made around the time when I was pushing our games to be everywhere. The project was supervised by our uni teachers and received periodic guidance from Microsoft's Imagine Cup judges - veterans of Polish game industry. We also participated in the Team Game Development Championship (ZTGK), where we could show the project to a bigger audience. The feedback from professionals was a tremendous help and definitely taught me a lot about the intricacies of game development.
The game in its core is a love letter to tactical stealth games which I've been avidly playing as a young boy. And if you have seen my other games, you can tell that's a recurring pattern in my portfolio.
Files
Get Project SANTA (2017)
Project SANTA (2017)
Save Christmas and stay unnoticed
Status | Released |
Authors | Mr Lizard, jaymartin |
Genre | Puzzle |
Tags | Christmas, Colorful, Co-op, elf, Funny, Local multiplayer, Multiplayer, Puzzle-Platformer, santa, Stealth |
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